Tuesday, July 22, 2008

Enterprise Information Portals and Knowledge Management (KMCI Press)














Enterprise Information Portals and Knowledge Management (KMCI Press)

Is the Enterprise Information Portal (EIP) knowledge management's killer app? Leading expert Joseph M. Firestone, the first author to formulate the idea of the Enterprise Knowledge Portal, breaks new ground and looks to the future with a practical, but comprehensive approach to enterprise portals and their relationship to knowledge management. Providing a clear and novel overview, Firestone tackles a wide range of topics ranging from functional EIP applications, estimating costs and benefits of EIPs, variations in EIP technical architecture, the role of intelligent agents, the nature of knowledge management, portal product/solution segmentation, portal product case studies, to the future of the EIP space.

'Enterprise Information Portals and Knowledge Management' is the book on portals you've been waiting for. It is the only book that thoroughly considers, explores, and analyzes:

* The EIP orientation, outlook and evolution
* A new methodology for estimating EIP benefits and costs
* EIP and Enterprise Knowledge Portals (EKP) architecture
* The approaching role of software agents in EIPs and EKPs
* The current and future contribution of EIP and EKP solutions to Knowledge Management
* The role of XML in portal architecture
* A comprehensive, multi-dimensional, and forward-looking segmentation of EIP products accompanied by portal product case studies
* Where EIP sector companies are headed and the pathways they will follow to get there

* Comprehensive approach to enterprise portals and their relationship to knowledge management
* Groundbreaking author, Firestone was the first to formulate the idea of the Enterprise Knowledge Portal
* Tackles a wide range of topics from functional EIP applications, estimating costs and benefits of EIPs, variations in EIP technical architecture, the role of intelligent agents, the nature of knowledge management, portal product/solution segmentation, portal product case studies, to the future of the EIP space

Handbook of Research on Ubiquitous Computing Technology for Real Time Enterprises












Handbook of Research on Ubiquitous Computing Technology for Real Time Enterprises

After the mainframe and personal computer eras, the third major era in computer science, ubiquitous computing, describes the state of technology in which networked computers would surround every user.

Ubiquitous Computing Technology for Real Time Enterprises combines the fundamental methods, algorithms, and concepts of pervasive computing with current innovations and solutions to emerging challenges. This groundbreaking resource systemically covers such salient topics as network and application scalability, wireless network connectivity, adaptability and "context-aware" computing, information technology security and liability, and human-computer interaction.








Learning Perl In Win32














Learning Perl In Win32




In this carefully paced course, leading Perl trainers and a Windows NT practitioner teach you to program in the language that promises to emerge as the scripting language of choice on NT. Based on the "llama" book, this book features tips for PC users and new NT-specific examples, along with a foreword by Larry Wall, the creator of Perl, and Dick Hardt, the creator of Perl for Win32.






Object-Oriented Design with UML and Java














Object-Oriented Design with UML and Java


Unified Modeling Language (UML) is a general-purpose programming language for specifying and visualizing complex software, especially large, object-oriented projects. Object-oriented programming is when a programmer defines not only the data type of a data structure, but also the types of operations/functions that can be applied to the data structure. Java is a general purpose programming language with a number of features that make the language well suited for use on the World Wide Web. Fully road tested from the authors own courses, Object-Oriented Design with UML and Java shows how considering the modeling and programming languages together from the start can be beneficial, shifting the emphasis away from detailed programming issues, and instead allowing the focus to fall on the analysis of the meaning and accuracy of the model. No prior knowledge of object orientation is assumed, though some knowledge of Java or other high level programming language is required.

* Integrates design and implementation, using Java and UML
* Includes case studies, exercises and a free software tool for hands on learning
* Bridges the gap between programming texts and high level analysis books on design








Pro ADO.NET 2.0 (Expert's Voice)













Pro ADO.NET 2.0 (Expert's Voice)

Pro ADO.NET 2.0 is a guide and reference for.NET developers who are looking to further their understanding of ADO.NET 2.0.

This book takes a new approach, focusing on the practical tasks like connecting to the database, retrieving data, and working with transactions, rather than rehashing much of the MSDN documentation. Pro ADO.NET 2.0 offers the deep and much needed practical understanding, viewpoint, and knowledge developers are looking for.

This book explains what is available in ADO.NET by associating it with the need to solve a practical problem and better architect an application, rather than mugging up the hundreds of classes and properties available in the framework.









Monday, July 21, 2008

JFC Swing Tutorial, The: A Guide to Constructing GUIs, Second Edition









JFC Swing Tutorial, The: A Guide to Constructing GUIs, Second Edition

The JFC Swing Tutorial is back, fully revised and updated to include the latest revisions to the JFC Swing API and the Java(TM) 2 platform. In this book, authors and Java experts Kathy Walrath, Mary Campione, Alison Huml, and Sharon Zakhour—working closely with the Sun Microsystems Swing team—explore the ins and outs of creating GUIs with Swing components.This task-oriented, example-driven tutorial allows you to create user interfaces that work without change on multiple platforms, appearing and performing as well as or better than native interfaces. Leveraging the full power of the latest edition of the Java 2 platform, the authors bring the art of GUI creation to life with content new to this edition. This includes an easy-to-use tabbed reference section, new introductory chapters, and coverage of newer features such as JSpinner, JFormattedTextField, JProgressBar, mouse wheel support, the rearchitected focus subsystem, and improved support for drag and drop.Coverage includes: -Introductory material for developers getting started with Swing, including sections on basic components such as text fields, labels, and buttons, as well as on using images -The latest advice from the Swing team about thread safety -Advanced Swing material, including changing key bindings, manipulating the focus, using data models, and adding painting code that uses the powerful Java 2D(TM) API -How-to discussions on using individual components and containers, including advanced components such as tables, trees, and text editors -Over 150 complete, working code examplesFor the novice or experienced Java developer looking to create robust, powerful, and visually stunning GUIs, The JFC Swing Tutorial, Second Edition, is an indispensable tutorial and reference.




JBuilder 8.0 JFC and SWING Programming











Borland’s JBuilder has simplified the process of creating professional applications in Java. The latest version of Java, Java 2, offers access to the Java Foundation Classes (JFC) and Swing classes, which together make it possible to create platform-independent graphical interfaces within Java programs. JBuilder® 8.0 JFC and Swing Programming introduces the various JFC and Swing components used for handling events, facilitating user interaction, and arranging components on a container, and demonstrates these topics with a variety of examples. The book also covers adding menus, toolbars, and dialogs to applications and handling threads in Swing. Each chapter contains review questions to ensure essential concepts have been mastered.Understand how the JFC and Swing classes expand on the Abstract Windowing Toolkit.Discover how to alter your application’s look and feel with the layout managers.Find out how the Graphics class allows you to perform a variety of graphics renderings.Learn how to create database applications and applets with JFC and JBuilder.Explore the functionality of the Java 2D API, which provides for enhanced two-dimensional graphics, text, and imaging capabilities.The companion files can be downloaded from w w w .w o r d w a r e . c o m /files/jbuilder.



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